AI Insights · Timothy · July 2023
Top 5 Sports Games on iOS in Ecuador Q2 2023
A detailed look at the performance of the top 5 sports games on iOS in Ecuador during Q2 2023, including weekly downloads, revenue, and active users.
In the second quarter of 2023, the top sports games on the iOS platform in Ecuador demonstrated varying trends in downloads, revenue, and active user engagement. Below is an overview of the performance of the top 5 sports games during this period, based on data from Sensor Tower.
EA SPORTS FC™ Mobile Soccer saw a significant increase in weekly revenue, starting at approximately $2.6K at the end of March and peaking at around $3.7K by the end of June. Weekly downloads fluctuated, starting at 1.8K at the end of March and decreasing to 1.5K by the end of April, before seeing a slight rise to 1.9K in mid-June. The game's active users showed a general upward trend, starting at 34.9K and growing to 40.2K by the end of the quarter.
eFootball™ 2024 experienced varied revenue patterns, with weekly earnings starting at $1.1K and ending at $1.3K by late June. Downloads were relatively stable, fluctuating between 0.6K and 0.9K throughout the quarter. Active users remained steady, averaging around 15K, with a slight peak at 15.8K in early May.
8 Ball Pool™ from Miniclip.com showed consistent revenue growth, starting at $0.6K and reaching $1K by mid-June. The game maintained a steady increase in downloads, beginning at 1.8K in late March and peaking at 2.4K by the end of June. Active users also increased, starting at 47.4K and reaching 55.6K by the end of the quarter.
Dream League Soccer 2024 had a relatively stable revenue stream, fluctuating between $0.5K and $0.8K throughout the quarter. Weekly downloads remained consistent, hovering around 1K. Active users showed minor fluctuations, starting at 14.2K and ending slightly lower at 13.7K by late June.
Captain Tsubasa: Dream Team witnessed a significant revenue spike in the final week of June, reaching approximately $1.2K. However, downloads were minimal, rarely exceeding 50 per week. Active users also remained low, averaging around 90 throughout the quarter.
For more detailed insights and data on mobile app performance, visit Sensor Tower.